RayFire Wind component
Gizmo group
Gizmo Size: Defines size of Wind Gizmo. Wind force can be applied to dynamic objects only inside gizmo.
Noise group
Global Scale: Defines Global Noise scale. The higher Global Scale make wind more chaotic and dense.
Length Scale: Defines Noise scale over Z (Wind direction) axis.
Width Scale: Defines Noise scale over X axis.
Speed: Defines speed of noise offset over Z (Wind direction) axis.
Strength group
Minimum: Minimum strength applied to dynamic object at position where noise strength is 0.
Maximum: Maximum strength applied to dynamic object at position where noise strength 1.
Torque: Defines rolling torque strength for dynamic objects.
Force By Mass: Applies Wind strength to object by their mass.
Direction group
Divirgency: Defines angle spread for wind direction
Turbulence: Defines how quickly Divergency is changing.
Preview group
Preview Density: Defines amount of Strength and Direction preview helpers.
Preview Size: Defines size of Strength and Direction preview helpers.
Filters group
Tag: Wind will affect only objects with picked Tag. You can pick only one Tag.
Layer: Wind will affect only objects with defined layer. You can define several Layers.

