New feature in build 1.69 is Bullet Rigid Body simulation support.
Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints.
Next RayFire Bullet v2 build will be released later and will have GPU acceleration and Soft Body simulation support.
Customers of RayFire 1.67 and 1.68 can get latest build for free.